Slow Release
Underlying objective is to protect Hamu and destroy the other bosses. Added a new enemy and smooved everything out. New enemy will soon feel more bullet-hellish as I am cooking up some bullet-patterns and finding out what works and what doesn't. I added IFrames to the bosses except Hive. I tried to slow down the AI to decrease difficulty. Still having difficulty with the wood spawn, but unity's profiler helps a little bit. I'm sitting on Rokku upgrades until all upgrades are completed, but that'll include: metal helmet, stickiness, teleportation . Crafting needs a chest to become more effective. Still need to add glitter and fix sound. I may add a new enemy or the final boss in the next BIG UPDATE.
Files
I, SUPA ROCK
Rokku awakes in a cave looking for his body. Can you help him find it in this action puzzle platformer?
Status | In development |
Author | 10jū |
Genre | Action, Platformer |
Tags | Boss battle, Mouse only, nature, Physics, Pixel Art, Point & Click, Shoot 'Em Up, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Update0.1&0.2(recent)Mar 14, 2023
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