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Supajutsu

Supajutsu

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Devlog

  • Supajutsu[UNLEASHED] 0.6.2
    April 15, 2025 by 10jū
    Fixed many bugs Chaga feels like an air dasher -his moveset is inspired by iaido, genjutsu, chipp zanuff, and saber -can chain J->K->P->V (for smooth combo transistion) -should be able to crouch cance... Continue reading
  • Supajutsu Alpha 0.6.1
    March 05, 2025 by 10jū#Supajutsu0.6.1
    I will regularly update the web version until both characters are playable as planned. BUGS -Death/fall animations get stuck because of state machine. -physics may accelerate player character upward w... Continue reading
  • Supajutsu Second Playable 0.2.1
    April 15, 2024 by 10jū
    1
    Supajutsu has changed a bit since the last Update. I’ll start be explaining how I updated the game, what has changed and finish by explaining the direction I plan on taking Supajutsu. How I Changed... Continue reading
  • Supajutsu First Playable 0.1.0
    January 12, 2024 by 10jū
    This project came from the idea of close-combat like pocket/clinch fighting in martial arts. The main movement mechanic changes the depth(z value) of a player’s character. Moving through the scene o... Continue reading
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Updated 8 days ago